
I am a Digital Media - Game Design student at the University of Central Florida and I am on track to graduating in the Spring of 2020. Since 2011 I have been exploring two and three-dimensional art-forms from drawing and photography to character modeling and animation. I have technical proficiency in Side FX Houdini, Unreal Engine, Autodesk Maya and 3D Studio Max, Pixelogic ZBrush, Adobe Illustrator, Photoshop, AfterEffects, InDesign and Premiere Pro, Substance Painter, and Unity.
I am skilled in multiple different techniques for creating visual effects, models and animations, and enjoy learning and expanding upon my knowledge, striving to find more efficient ways to accomplish tasks. I am greatly interested in digital art, but also hold a deep reverence for analog art forms, applying analog concepts to ensure dynamic compositions. I enjoy discovering and taking on challenging assignments, both creating successful designs and expanding my knowledge and artistic abilities.
